
Summary
• 3 years of game development experience, with a focus on AI and gameplay.
• Knowledgeable in matters of game design, game programming, and software engineering.
• Proven success in collaborating with and mentoring diverse teams.
Skills
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Programming Languages: C#, Java
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IDEs: Visual Studio, Android Studio
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Source Control: Perforce, Git
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Game Engines: Unity, Unreal
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Game Programming: gameplay, AI, pathfinding, level editor, UI
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Game Design: flowcharts, GRATIS, MDA, prototyping, feedback loops, reward structures, interdisciplinary collaboration
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Software Development: Agile, UML, SDLC, design and technical documentation, UX
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Other: Microsoft Office, communication, research, self-reflection, autonomy, adaptiveness, leadership, teamwork
Education
Full Sail University, MS, Mobile Gaming (June 2018), 4.0 GPA
Honors: Valedictorian, 4 Course Director's Awards (Approaches to Game Design, Game Development Frameworks, Storyboard and Game Design, Mobile Gaming Thesis)
Full Sail University, BS, Game Design (May 2017), 3.9 GPA
Honors: Valedictorian, Advanced Achievement Award, 2 Course Director's Awards (Interactive Design, Design and Development Analysis)