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Summary

• 3 years of game development experience, with a focus on AI and gameplay.
• Knowledgeable in matters of game design, game programming, and software engineering.
• Proven success in collaborating with and mentoring diverse teams.

Skills
  • Programming Languages: C#, Java

  • IDEs: Visual Studio, Android Studio

  • Source Control: Perforce, Git

  • Game Engines: Unity, Unreal 

  • Game Programming: gameplay, AI, pathfinding, level editor, UI 

  • Game Design: flowcharts, GRATIS, MDA, prototyping, feedback loops, reward structures, interdisciplinary collaboration

  • Software Development: Agile, UML, SDLC, design and technical documentation, UX

  • Other: Microsoft Office, communication, research, self-reflection, autonomy, adaptiveness, leadership, teamwork

Education

Full Sail University, MS, Mobile Gaming (June 2018), 4.0 GPA

Honors: Valedictorian, 4 Course Director's Awards (Approaches to Game Design, Game Development Frameworks, Storyboard and Game Design, Mobile Gaming Thesis) 

 

Full Sail University, BS, Game Design (May 2017), 3.9 GPA

​Honors: Valedictorian, Advanced Achievement Award, 2 Course Director's Awards (Interactive Design, Design and Development Analysis)

Copyright © 2018, Tyler Fronczak. All rights reserved.

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